(Twitter / ElonMusk)

As if Elon Musk didn't have enough problems with his contentious Twitter deal seemingly in flux and his sexual misconduct scandal, now he has Twitter roasting his Elden Ring build again after posting new images of the full loadout.

Two weeks ago, Musk described his player character in FromSoftware's beloved RPG, leading to raised eyebrows and scoffs from some gamers.

"Int/Dex build, so mostly mage with some weapon skills," he wrote. "Shield in left hand, staff in right with rapier & claws fast switch. Change armor from heavy to medium for fast roll or tank. Move talismans around a lot. Many small hits in a row to damage stack is important. Summon!"

At the time, Kotaku wrote a lengthy, albeit tongue-in-cheek roast of Musk's playstyle. The piece generated a little bit of controversy, as it seemed like a thinly veiled criticism of Musk himself and his various controversies, but it was ultimately a lark as players tended to agree a person could play the game however they want.

Now, Musk has announced he's beaten the game and posted photos of his in-game stats sheet. This time the reactions and memes are not as charitable, as many players have tended to agree that it is indeed very bad.

Musk describes his build as "Power Mage," indicating he intended to play as a tanky spellcaster with a katana on hand for close combat. He also notes his "Equip Load" will be lower if "fast rolling" is needed.

That Equip Load was one of several major critiques of Musk's Elden Ring build. In the Souls games, all items and armor have a certain weight, and if you give your character too much equipment, it will make their dodge roll clunky, slow and essentially useless. This is known by the community as "fat rolling," and is generally considered bad, as dodging is very necessary against the quick attacks of most enemies.

Musk's build indicates he'd rather accept the damage from hits and continue fighting without the invincibility frames granted by good dodging. This in itself would be a fine – if unnecessarily challenging – playstyle if Musk's Vigor stat (tied to the game's health bar), Endurance stat (tied to Equip Load and stamina) and Poise (tied to how you can "tank" a hit without getting stunned) weren't severely under-leveled.

While there is some debate among Elden Ring players on what should be a proper endgame level of Vigor, players generally agree it should be between 40 and 60, depending on build. Musk's is a paltry 31.

Furthermore, his Endurance stat has a similarly and alarmingly small value of 23. If he had put levels into Endurance, he could have increased his Equip Load and poise and forgone fatrolling altogether, or at least used vastly superior armor that would have allowed him to properly tank hits.

Observers also took myriad issues with how Musk leveled and equipped his character, saying he dumped too many points into Intelligence, used suboptimal talismans (items that boost various stats in the game), used two extremely similar shields and equipped three early-game summoning spirits when other spirits are much more effective in the end game. All of this combined even made some players doubt he'd beaten the game as he'd claimed.

Musk's Elden Ring build, once an amusing excuse to poke fun at the billionaire, has now become an object of fascination for some gamers, who are now very curious to see how he purportedly beat the game with this wild conflagration of stats and equipment.


Obviously, Elden Ring has given players tremendous freedom for building the character of their dreams. But if huffing and puffing between Sites of Grace and fat-rolling away from the Godskin Duo (let alone Malenia, who many assume Musk almost assuredly did not beat considering his endgame level) is the way Musk wants to play, perhaps he should dream bigger.


Share Pin


Comments 10 total

lecorbak

"While there is some debate among Elden Ring players on what should be a proper endgame level of Vigor, players generally agree it should be between 40 and 60, depending on build. Musk's is a paltry 31.

Furthermore, his Endurance stat has a similarly and alarmingly small value of 23."

just saying, but I had a "kinda similar" build, with low endurance and low vigor for pretty much the whole game (with faith instead of dex to use some faith skills too).
I've nearly beaten Rykard without the lance with this build and I went pretty fine up until Malyketh where I completely removed faith and instead started to increase vigor and specialized in pure int.
vigor was fine leveling up at the end because increasing damage started to feel not as valuable anymore and survival was then better.
I destroyed Malenia and Mohg pretty quickly.

and for info, I played the whole game in solo without watching any videos about the game, so I discovered pretty much everything by myself, including the horse and leveling up that I discovered after pretty much 20 hours of game.

my total time to beat the game was 160h hours, which is honestly correct considering pretty much every bosses in the game could ohko me, I didn't use any helps and it was my first "souls" game.

honestly, I respect more elon musk than the people mocking his way of playing.

0

lecorbak

the people criticizing elon musk are the same people who used multiplayer to beat Morgott because he was "too hard" and spend their whole time on youtube to search for optimal builds and strats for bosses instead of trying by themselves.

I'm from the Zelda 2 era where there was no internet and you had to search by yourself how to beat a game.

nowadays, it's so easy to find an "optimal way" of playing a game and people are too used to watch those guides/videos instead of playing the actual game by themselves, and then they are mocking the others that don't do that and are actually the ones who enjoy the game the most.

it's like the people who say that "if you play a mage, it's cheating, because it's the easy mode", they don't know shit about the game, they just say the same thing they saw on a youtube video.

whatever,

-2

lecorbak

"That Equip Load was one of several major critiques of Musk's Elden Ring build. In the Souls games, all items and armor have a certain weight, and if you give your character too much equipment, it will make their dodge roll clunky, slow and essentially useless. This is known by the community as "fat rolling," and is generally considered bad."
heh, guess what, I 've beaten the whole game with the fat rolling and I was pretty fine.
maybe the community just suck at this game.

-1

lecorbak

">3 different ashes equipped"
how is this a bad thing ?
having multiple ashes equipped for different situations is actually pretty good.
maybe he just didn't know there was a quick menu, considering that this quick menu can be missed pretty easily considering the bad HUD.

-1

Turahk

40 vig? lol just don't get hit
heavy load? a sorcerer with a shield doesn't care
spirits from the start of the game? you guys know they can be upgraded right?
moonveil noob weapon? maybe for salty people who died to it in pvp
too much int? it scales to 80 so only by 6 points and it still gives a small bit of damage
and lol @ people with Malenia ptsd

-3

Timey16

>31 Vigor.

ANY build with less than 40 Vigor, including mage builds, is automatically shit tier. Because anything below 40 means you WILL be one shot in PvP. Because most weapons will do over 1,000 damage per hit/stun combo by late game.

Since Elden Ring is so much longer than other Soulsborne games damage scales so much higher which also means MUCH more HP is required compared to earlier games.

0

Rynjin

Eh, PvP isn't everything. I comfortably finished the game plus Mohg and Malenia with 25 Vig. There's nothing in the base game that requires 40 to survive, much less 60.

2

lecorbak

"Because anything below 40 means you WILL be one shot in PvP."
PvP isn't the game, thus making your whole argument shit.

-1

FlamingoBreeder

>But if huffing and puffing between Sites of Grace and fat-rolling away from the Godskin Duo […] is the way Musk wants to play, perhaps he should dream bigger.

lol

0
pinterest