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About

Animal Crossing: Pocket Camp is a social simulation mobile video game published by Nintendo as part of the Animal Crossing series of games. In the game, users interact with other players by building living spaces and buying and selling goods.

History

In April 2016, Nintendo[1] announced via a press release that they would be releasing a mobile version of their Animal Crossing series. Announced with a mobile Fire Emblem, the company said, "Nintendo will design Animal Crossing mobile] so that it will be connected with the world of Animal Crossing for dedicated gaming systems. By playing both Animal Crossing games, users will find increased enjoyment. Both of these are pure game applications."

The game was released on October 25th, 2017 in Australia and November 21st in the United States and more than 40 other countries.[3]

Following the release of the game, on November 27th, 2017, Sensor Tower[2] reported that the game had been downloaded more than 15 million times, making it the second largest download in Nintendo history, behind Super Mario Run.

Reception

Animal Crossing Pocket Camp received generally positive reviews. The review aggregator Metacritic[4] scored the game a 76% postive based on 19 reviews. IGN gave the game an 8 out of 10. In their review, they wrote:

"Animal Crossing: Pocket Camp delivers on the brief, daily getaway I hoped it would, while also making some welcome changes to the franchise’s formula. Limitations like an always-online connection and frequent loads can make the on-the-go experience occasionally frustrating, but I continually found reward -- both literally in-game and metaphorically -- in working toward building a better campsite. And just making sure my animal friends really, really like me. With the potential to continue introducing new items, seasonal events, and other camp upgrades, I expect to be taking this vacation for weeks, if not months to come."

Cults and Prisons

On November 27th, 2017, Kotaku[6] published an article entitled "People Are Making Cults And Prisons In Animal Crossing: Pocket Camp." In the article, a number of posts from Twitter and Tumblr depicted cult-like camps in which character avatars are arranged in a row and/or characters imprisoned in enclosures made in the game (examples below).

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